Udemy – Lua For Beginners – Ultimate Intro To Scripting
Free Download Udemy – Lua For Beginners – Ultimate Intro To Scripting
Published: 12/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 461.21 MB | Duration: 2h 9m
Master the Fundamentals of Lua for Scripting and Beyond!
What you'll learn
Understand the fundamentals of Lua's syntax and structure.
Create basic scripts to solve practical problems.
Explore Lua's potential applications in game development and automation.
Build confidence in writing and debugging Lua programs.
Requirements
No prior programming experience is required.
A computer with an internet connection to practice coding.
Description
Lua is a lightweight yet incredibly versatile scripting language that has found applications in a wide range of fields. It is frequently used for automating repetitive tasks, creating custom tools, and enhancing user workflows, making it an ideal choice for both beginners and professionals. Lua is also a key component in some of the world's most popular platforms, such as Roblox and World of Warcraft, where it powers scripts and enables creative customization. This course is designed to teach you the fundamentals of Lua in a step-by-step, approachable, and practical manner. Whether you're completely new to programming or looking to expand your scripting toolkit, this course provides a solid introduction to essential Lua concepts. You'll learn about variables, loops, and functions, as well as how to debug your scripts effectively. The focus is on building a foundational understanding of Lua that can be applied to a variety of real-world scenarios. While we won't delve directly into game programming in this course, the skills and knowledge you'll acquire here will set you up for success if you choose to explore game scripting or other creative applications in the future. No prior coding experience is needed—just bring your curiosity, enthusiasm, and a willingness to learn something new. By the end of this course, you'll feel confident writing and experimenting with Lua scripts for practical, everyday projects or as a stepping stone toward more advanced challenges.
Overview
Section 1: Introduction
Lecture 1 Tables in Lua: Understanding Data Structures
Lecture 2 Iterating Through Tables
Lecture 3 Using Libraries and Modules in Lua
Lecture 4 String Manipulation Techniques
Lecture 5 Understanding Scope and Context in Lua
Lecture 6 Creating User-defined Functions
Lecture 7 Understanding Loops: For and While
Lecture 8 Using Conditions to Control Flow
Lecture 9 Creating and Using Coroutines
Lecture 10 Debugging with Print Statements
Lecture 11 Basic Game Development: Moving Objects
Section 2: Super Beginner Level
Lecture 12 Implementing Randomness in Programs
Lecture 13 Using the os Library for System Operations
Lecture 14 Creating and Using Custom Libraries
Lecture 15 Understanding Boolean Logic in Programming
Lecture 16 Working with Numeric Functions
Lecture 17 Implementing Basic Animation Techniques
Lecture 18 Using Tables as Arrays
Lecture 19 Introduction to Recursion
Lecture 20 Storing Data with Persistent Storage
Section 3: Beginner Level
Lecture 21 Understanding the Math Library
Lecture 22 Creating Simple Command Line Tools
Lecture 23 Exploring the Debug Library
Lecture 24 Using Patterns for String Matching
Lecture 25 Understanding the Basics of Networking
Lecture 26 Using the String Library Effectively
Lecture 27 Using Conditional Expressions in Lua
Lecture 28 Working with the os.date and os.time Functions
Lecture 29 Building a Simple Email Validator
Section 4: Breaking Out of Beginner Level
Lecture 30 Implementing a Countdown Timer
Lecture 31 Exploring the Use of Weak Tables
Lecture 32 Using the io Library for File Handling
Lecture 33 Basic Concepts of Functional Programming
Lecture 34 Using Command Line Arguments in Lua
Lecture 35 Understanding the Lua VM
Lecture 36 Creating a Basic Text Editor
Lecture 37 Building a Simple File Explorer
Lecture 38 Using Regular Expressions for Text Processing
Lecture 39 Understanding the Basics of Scripting
Section 5: Gateway to Intermediate Level
Lecture 40 Using Tables for Data Management
Lecture 41 Creating and Using Patterns
Lecture 42 Understanding Functional vs. Procedural Programming
Lecture 43 Understanding the Role of Comments in Code
Lecture 44 Using the math.random Function Effectively
Lecture 45 Using the os.execute Function in Lua
Lecture 46 Creating a Simple Fitness Tracker
Lecture 47 Understanding Memory Management in Scripts
Anyone curious about programming and Lua.,Beginners looking to explore game development or automation scripting.
Homepage:
https://www.udemy.com/course/lua-for-beginners-ultimate-intro-to-scripting/
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